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  • Writer's pictureAVIROOP ROY

Ready Player One

Ready Player One is a movie worth remembering, it takes on a Charlie and the Chocolate factory vibe after we are told that the owner has died and the successor has to find a few Easter eggs to gain full control of the company. There's not much to say about the movie without giving too much away, as the movie is a feast for the eyes with all the CGI. As an adaptation, it was rather flimsy and not very true to its origins. The movie was glorious with a bunch of call backs to Spielberg's old works as well as a pop culture reference every frame. Enough to make the movie worth watch again and again. I'd prefer to say this again, the movie is not really good but it goes to work as a showcase for the future of games.

I'll admit to catching myself freaking out at familiar pop-culture references quite a few times when I watched ready player one, it is more than just a bunch of pop culture references made to please the target audience. It's an action film, in its uncannily uninspired real world and in the absolute dream fest over-the-top virtual one. It carries Steven Spielberg's affinity for thoughtful timing, thrilling sequences and genuine humour. Taking place half in Columbus Ohio and hopping to the virtual playground known as the Oasis. Ready Player One follows Wade Watts played by Tye Sheridan as he searches for an Easter Egg hidden by the Oasis's creator, whoever finds it will be granted control of the Oasis and a significant amount of riches so it's a pretty appealing challenge. That premise gives ready player one some of the best excuses to go crazy with visual effects I've seen and it seamlessly plays with scale movement gravity and timing. Spielberg uses the full extent of the unmatched creativity that's only possible in a largely animated movie environments twist and shift around characters and the Oasis feels like a fully realized character of its own.

This movie will live on as a memory worth latching on to but not as a movie worth re-watching and recommending every chance I get. If I really had to give this movie points lets say, I would give it a 7 maybe ? Out of 10?

First Look: Artist's VR

A first-of-its-kind initiative, “First Look: Artists’ VR” showcases a multitude of experimental viewings to digital landscapes in virtual reality. The showcase has six works which include a memorial to victims of police violence (Jayson Musson), an uncanny scenario of deconstructed video game characters (Rachel Rossin), a journey through a fantastical industrial nightclub (Jacolby Satterwhite), a mutating labyrinth populated with writhing figures (Peter Burr with Porpentine), a simulation of the afterlife (Jeremy Couillard), and an unsettling dive into an alternate world rife with avatars both banal and magical (Jon Rafman). Established in 2012 and co-organized by the New Museum and Rhizome, First Look is a digital art commissioning and exhibition program.

Established in 2012 and co-organized by the New Museum and Rhizome, First Look is a digital art commissioning and exhibition program that has supported over thirty-five works to date. While the program has previously focused on browser-based art, “First Look: Artists’ VR” presents a group exhibition in the form of a mobile VR app developed by EEVO. This first-of-its-kind initiative from an art museum seeks to elevate VR in an artistic context as a rich emerging medium whose possibilities are still being tested and harnessed.

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