• AVIROOP ROY

Final Major Project


Ideation

Constraints based on goals (combat, horror game and iii quality)

Learning Unreal

Story flow

Script

Character and enemies based on script

Environment design

Theatrics (given how the story flows, We will be using theatrics to convey) ideation for combat design and how each weapon was designed

Lighting for the levels

Feel

Music

Research books

VFX

Shader Graph