AVIROOP ROY
Final Major Project
Ideation
Constraints based on goals (combat, horror game and iii quality)
Learning Unreal
Story flow
Script
Character and enemies based on script
Environment design
Theatrics (given how the story flows, We will be using theatrics to convey) ideation for combat design and how each weapon was designed
Lighting for the levels
Feel
Music
Research books
VFX
Shader Graph