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  • Writer's pictureAVIROOP ROY


Danger of A Single Story



A speaker from Nigeria Chimamanda Adichie, delved into how western media media had systematically condensed the entire existence of Africa into a bubble of safaris, poverty and malnutrition. She speaks about the dangers of a single story, how that confines the perspective of an entire nation under the bubble of a short sighted negative visual.

Novelist Chimamanda Adichie stresses on the fact that hearing a single story can make us risk a critical misunderstanding. Knowing just a person or a country through the lenses of one dimensional media can create ever lasting problems such as judgements or stereotypes that become extremely hard to overcome.

Her entire speech can also be implied towards India as a whole, we only tend to believe what our local media feeds us and what the stereotypes lead us to believe rather that go on our own educated journeys of research and understanding.

The problems with stereotypes are not that they are untrue, but that they are incomplete. Hence, just providing one side of the story and not giving the viewer/reader a full grasp of what was happening. A little bit of empathy and perspective can go a long way in the fight against stereotypes.







Where the Water Tastes Like Wine




Where the Water Tastes Like Wine is a surreal single-player narrative adventure game based in depression-era America. The game starts the way most great stories do by going all-in on a hand of Poker against a Direwolf. In a suit you lose and to pay our debt the wolf asks you to collect tales from all over the country. Also you become a skeleton and the wolf is voiced by Sting if that doesn't sound like anything you've ever played before it's because it's not Where the Water Tastes Like Wine is one of the most unique games I have ever played, the style of the games American overworld was initially unimpressive the Northeast region is bleak and visually barren other areas particularly the southern farmland and the Colorado

mountains make up for it. They feel more polished and immersive this is helped by a wondrous soundtrack that constantly draws you deeper into the world, stories evolve as you play the game. Ordinary events become classics like Johnny Appleseed as they pass from town to town. Getting embellished and exaggerated they are also a gift for the fantastically

deep side characters you'll encounter, they ask for a particular type of story and you get to show off your collection in return you're rewarded with personal stories that are impeccably written, acted and scored. Growing these relationships is the main goal of the game and opens up its most memorable and touching moments the gameplay however starts to feel a bit cumbersome due to the repetitiveness of travel and frustrating issues like stories being mismatched which harms the game's immersion. Where the Water Tastes Like Wine is a game that feels like a journey, like exploring a novel or even watching a piece of theatre with its surreal art style, truthful acting and respect for storytelling Where the Water Tastes Like Wine only begs that you take a moment to listen and I think you should.


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